But it is currently missing a spark that the previous two entries in the series captured.īut as annoying as the decision to completely separate single player and multiplayer is, there’s no denying the actual gameplay of Torchlight III is a joy. The game has a lot going for it, from its stylized graphics to the overall feel of combat. It won't bore you, but it's just not engaging enough to become your next gaming obsession.ĭeveloper Echtra Games and publisher Perfect World Entertainment have released Torchlight III. Torchlight III started life as a free-to-play title, and by all accounts it shows. Though it has fun gameplay and unique character classes, Torchlight III doesn't do much to progress the franchise to attract a new audience.Ī simple and no-frills action/RPG that ticks all the boxes, so you can keep clicking the monsters. Echtra Games did a great job with the initial groundwork of Torchlight III's gameplay design, but it needs a bit more balance in some backend areas. Finding that balance of building up a character properly and delivering difficulty and challenging enemies along the way is what other action RPGs, like Diablo, classics. If you need proof, go look at Bungie's Destiny 2, which is struggling to maintain challenging content, while believing that making players 'grind' for shoddy rewards is the right solution for the issue. Giving players too much advantage at the beginning and overpowering them will not benefit the longevity of the game. Players must have a balance of difficulty and challenge. The gameplay design of Torchlight III is fun and motivating, but it has some deeper flaws that need to be addressed. There isn't much for me to love or hate here. Torchlight III is a slow burn, one that struggles to stand out like its predecessors did back when this genre wasn't nearly as stacked with great competitors. Torchlight III is a strange one – it comes with some good ideas but falters in others. Torchlight 3 will scratch any basic RPG itch for adventure, loot, and fantasy, but even with a heckin' doggo sidekick at its side, it feels a bit too old-fashioned to stand out from the rest of the pack. The good news is that Torchlight 3 carries that torch very well, however, there is a regrettable shallowness to the game that fails to live up to its predecessors… and much of the answer seems to lie within the development of the game. ![]() With a bright art style and story, it stands apart from its edgier cousins like Diablo and Path of Exile. Torchlight is a beloved dungeon-crawler that has carved out a place in the competitive genre. At the end of the day, it all just felt a little bit soulless ticking the boxes of what the genre should be, but never pushing to excel in anything in particular. It’s a shame, because there are elements of an enjoyable co-op adventure here that still kept us playing over several nights. With loads of enemies, challenges and class combinations in both single and multiplayer, if you’ve been needing a Hack & Slash fix, Torchlight III will have you covered. So overall, while Torchlight III doesn’t surpass its predecessors or do anything revolutionary for the genre, it was a fun return to the ember filled world. Torchlight III has the potential to be a great ARPG like Diablo III or Path of Exile, but right now it does need a bit more polish. Overall, I have to say Torchlight III is in an ok-ish place right now. But, if you're a hardcore ARPG fan looking for something deeper then you may be better served elsewhere, namely by Torchlight II. At $30 it's a great binge game to play with friends while we all wait on the next-gen onslaught that's just around the corner. ![]() If you are new to the Torchlight franchise then Torchlight III is an excellent jumping on point.
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